Where did she go? For a swim of course. Not much more to say than that. I’m not particularly fond of Rochelle and neither are most people so hey, the charger did them a favor. Personal recollections after the jump…
Come to think of it, that reminds me of this past weekend playing the new “Headshot!” mutation. We were rolling along to the end of a map in the Swamp Fever campaign when one of those son-of-a-bitch chargers ram rodded half our team into the water.
I forget what part of which map it was, but it was pretty damn hilarious. Arien got snagged by the charger and I got sent flying backwards.
Of course, it’s more fun when you’re playing as the charger and pull it off like the time I did it in versus on the Parish bridge finale, but entertaining regardless.
It has been a long time since any of us at GNSU have played L4D and its sequel on a regular basis but with the introduction of mutations we HAVE ventured in now and again to play a short round here and there. It’s easy to forget the little things that made the game so damn fun.
One thing that got repeated constantly was that even thought dying was frustrating it added a lot of entertainment value. We’re not talking about the times you got overwhelmed by hordes at inopportune moments but the instances showcased in the video above as well as the one below. When you find yourself at the receiving end of these (or better yet, executing said maneuvers) it is a blast.
Environmental hazards play their part in the hilarity of dying in Left 4 Dead as well. Who hasn’t griefed friend and foe alike with the gas station in the first game? And what about the countless times tanks have knocked your ass off the roof of No Mercy or into countless bottomless watery pits?
One user made campaign comes to mind when I think of these and that would be “Power Station”. The map is filled with all kinds of tricks and traps that I guarantee will both frustrate and entertain you. A lot of it is trial and error with surprises along the way but all in all it is pretty goddamn fun. Below is a video showing off the start of the 4-5 map campaign with some interesting gimmicks along the way. It’s actually best played going in completely blind to all of the surprises it will throw at you but if you’d rather check it out before hand then take a look. Playing with friends is a must though, especially if you have that one friend who likes to rush ahead (Hi Arien!) of the pack as if it were a race. They’ll likely fall victim to an unexpected falling floor or series of explosions thusly acting as a guinea pig and simultaneously causing bouts of laughter over in game chat. I am not sure if this campaign can be used in Left 4 Dead 2 but I really hope it is because it would certainly benefit from the new infected posing an even more entertaining challenge.
Dying in games is typically a source of frustration, especially after you’ve made a ton of progress or you have almost made it to your goal, but the L4D series is one of the few that have made it entertaining in the end. The safe room isn’t always as safe as you think it is and when you are on the tank side of things? Well then it’s just a challenge. But we’re focusing on the losing end of things so let’s take a little look see at a close call…
Got any good Left 4 Dead 1/2 death stories? Share them with us!
Tags: griefing, l4d, l4d2, left 4 dead 2, rochelle, steam, tank, valve




Who died and made me gun monitor? Pretty much Rochelle
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