Posts Tagged ‘gaming’

CONTEST ALERT: Win Things on Wheels for XBLA!

Thursday, June 17th, 2010

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See how excited Brian is!? It’s because Things On Wheels is a TOTALLY WACKY RACING GAME!

And you could have it free! But how? We’ll tell you how! You gotta bring us the head of the disco king! No wait, that’s not right.

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Send us your questions! (and a CONTEST reminder!) Twitter!?

Wednesday, November 25th, 2009

Hey guys – James here. We want to make our podcasts a little more interactive and get you guys involved too.  Interact with us – write to us and send us your questions or comments on the podcast, video games – anything game related at all.

Do you have opinions on the current hot releases? Dragon Age? Modern Warfare 2?  Anything – write to us, let us know! Tell you’re listening, anything!

arien@goodnewsshutup.com and james@goodnewsshutup.com

We know we haven’t put up a lot of content recently but that’s because we’ve been busy developing some new ideas for the site we think you are going to enjoy including some video content.  As you know we’ve got our first official contest up where we’re giving away a free  copy of the PC game “Left 4 Dead 2″.   Take a look at that post for more details.  You guys still have until Christmas Eve to get your entries in – one lucky bastard is gonna get that game for free Christmas day!

We’re also going to set up a twitter soon as well (we are the Perez Hilton of the video game world) – if you don’t want to subscribe via RSS or keep up with us on iTunes you can keep track of the latest GNSU updates through twitter.

So in the coming weeks expect a lot of new articles, contests, video content, podcasts, minicasts and links to our Youtube and Twitter pages!

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Al Qaeda Claims Responsibility for Terrorist Attack in Modern Warfare 2

Tuesday, November 3rd, 2009
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Ayman al-Zawahiri declares jihad on western gamers in his latest video.

In a recent video issued to Al Jazeera, Al Qaeda has claimed responsibility for the horrifying attack in an airport in the upcoming video game, Modern Warfare 2. Ayman al-Zawahiri, one of the leaders of the terrorist organization, is seen in the video professing the attack as retaliation for the defeat of the unnamed Middle Eastern country from the first Modern Warfare. “Western intervention into the affairs of Muslims knows no bounds, and they hound us into the digital world,” alledges al-Zawahiri. “It is up to us to respond in kind, and defend our cyber bretheren.”

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Presiden Kotick gears up to defend his other franchises from Al Qaeda.

Handicam footage of the horrfying event was leaked onto the internet days ago,  quickly being DMCA’d wherever it is uploaded by the legal team at Activision.  While Activision claimed to be removing the videos to limit the backlash,  their determination to remove all traces of it so quickly lead many skeptics to believe that the attack to be an inside job by Activision.  Bobby Kotick, president and CEO of Activision, defended the company and its property, stating, “The developers at Infinity Ward are working day and night on this issue. We have been unable to remove the offending scene from the finished product, but have been able to make it a skippable event.” He went further, pledging to personally combat terrorism in any way he can. His hardline stance has boosted his popularity as president of Activision, after suffering recent public relation snafus with the gaming public. It is still unknown how Al Qaeda implanted the level into the game in the first place.

These moves do not go far enough for Australia, however.   They are looking at ways to bump the rating for Modern Warfare 2 to 18+, essentially banning the game from the country, fearing a virtual attack on their own civillians. Other countries have not followed suit, choosing to listen to President Kotick’s rhetoric. “If you do not allow Modern Warfare 2 into your homes, the terrorists have won. It’s that simple.”

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Tim Burton vs. American McGee: the fight for Hot Topic

Monday, November 2nd, 2009
More like the battle of huge foreheads and receding hairlines

More like the battle of huge foreheads and receding hairlines

Quite recently it’s been announced that American McGee is working on a sequel to his SMASH HIT game “Alice” – I’m sorry, “American McGee’s Alice” (because he is important even though nobody knows who the hell he is!).  Normally this sort of news wouldn’t really warrant mention because nobody really remembers it all that well anyway, however the news broke while promotions have been going on for Tim Burton’s completely zany new movie “Alice in Wonderland.”

So what’s the fuss?

It’s simple: how the fuck is is Hot Topic going to manage all of these?  This is going to incur riots – we’re talking LA in terms of magnitude.  Mall goth kids and “emos” everywhere will be confused.  Lines will be drawn and teams will be formed.

Naturally, Tim Burton has the advantage.  In his corner he has Johnny “I’m always Jack fucking Sparrow” Depp and Danny “I really love xylophones, guys” Elfman and some other people like his wife and shit.  On the other hand, American McGee has an army of small chinese children coding his game as well as the fact that his vision of Alice is actually somewhat dark compared to Burton who well… just hams it up for the slit your wrist demographic.

While Tim Burton’s vision hasn’t been interesting since Big Fish, he still has all of Hollywood behind him.  Like most mainstream products these days he doesn’t really need to push hard to get noticed with this – American McGee has his work cut out for him.  Hopefully McGee comes up with an interesting plot because that is one thing that will work to his advantage.  The plot lines of both Burton’s upcoming film and McGee’s first Alice Game are nothing new.   The main idea of both reminds me a great deal of “Return To Oz” which had the right idea years ago.

The only thing Burton could really do to impress me is to have Alice flying on the Jabberwock attacking a giant Cheshire Cat played by Gary Busey.  You want that cat to scare the shit out of kids? Put Busey’s goddamn face on it.  That will sell tickets, guaranteed.

We told you it was horrifying.

We told you it was horrifying.

Maybe make Tommy Chong the caterpillar and Eddie Izzard the Queen of Hearts (or, if we’re going with the original Disney verison, then Roseanne Barr) and you’ve got yourself a winner.  Ditch Danny Elfman too, get John Williams up in this.  Burton is well past his prime it looks like.

Oh yeah, I forgot American McGee.  I don’t know, make something playable maybe?

In the end, I don’t care who wins because in the end, nobody does. Well, except for Hot Topic who is going to make a killing on all of this “dark fairy tale” bullshit.  The only thing that could make any of this worse is if Burton started making dark Will Ferrel movies.

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Left 4 Dead 2, Borderlands, Brutal Legend and… Twilight?

Monday, November 2nd, 2009

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We made it to week 2.  Sounding much more like a legit podcast and a lot less like we were prank calling people in elementary school, we bring you the GNSU Report #2 with special guest Brian Frobel.  This weeks topics include Borderland impressions, Left 4 Dead 2 demo impressions, Brutal Legend, Twilight, why Brian is a terrible dad and more!  Click the image above to check us out or look us up on itunes by clicking here.

More news to come later!

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Left 4 Dead 2 Demo Impressions

Thursday, October 29th, 2009
A great tactic for survivors is to surround zombies to confuse them!

A great tactic for survivors is to surround zombies to confuse them!

Contrary to other reports, the Left for Dead 2 demo was released on time by Valve to the delight of many preorder customers. All “nerd rage” is simply in spirits with Valve tradition. It’d be a dark and horrible omen if this demo were released on time by our mundane standards.

For those not in the know on this franchise, Left 4 Dead 2 is a co-op first person shooter based on the hit movie 28 Weeks Later, about 4 survivors combatting Rage infected zombies in New Orleans.

Valve has broken their longtime stance against using blatant sexuality in their games in order to truly create a realistic and immersive New Orleans. Boomers now come in a female variety with delicious booty jiggle physics, and the Spitter, the new gal on the block, parades around the streets proudly showing off full cleavage and a thong pulled just high enough to entice a lonely male gamer. Both of these gals harness the power of bulemia to assail the survivors with terrifying results. Ladies to the series won’t be disappointed as many of the regular infected barrel down onto the survivors in muscular, shirtless masses. The amount of infected hungering for the supple flesh of the living is staggaring as Valve really worked on optimizing the engine. Waves charge and are gibbed like tasty gushers (www.gushers.com a wonderful candy treat with a fruity center that explodes into your mouth when you bite down!) with no slow down on the engine.

The new special infected are more than worthy additions to the enemy team. The afforementioned Spitter does mindboggling damage against campers, and the ludicrously quick Charger more than lives up to his name, picking off single survivor and taking them to Curb Slam University. I’d like to take a moment to talk about the Jockey however. I seriously need to talk about the goddamn jockey.

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Bullets disappear in there and never come out.

The Jockey is a female infected that, in the spirit of the hyper sexualized New Orleans that Valve has created for us, rides the face of whichever survivor she manages to wrap her cold dead legs around. One moment you’re fighting some infected, pretty relaxed and just letting loose a spray of pellets into a crowd. The next you see a screaming wretch flying cootch first at the screen, about to enshroud you in absolute darkness. Despite the lighting in the game, between her legs is a dark void where light cannot penetrate, and as long as she rides your face she will control you. You can try to resist her influence but it is futile. Without the help of your teammates, she will control the rest of your life. A pretty harsh criticism of women in general, but I suppose if I were going to die in a zombie apocalypse this is the way I’d want to go.

Our heroes this round include a mechanic, a gambler, a coach named Coach, and a Depeche Mode fan. Not much is known about them yet, and the demo really doesn’t reveal too much. Come the release of the megapatch to this demo which will include 5 full campaigns, their stories and personalities will likely be fleshed out more completely.

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The zombies are all clamoring for the attention of rock superstar Randy Jackson. Or so Coach would have them believe!

In the original Left 4 Dead, many gamers lamented about the four playable characters each essentially being the same when played despite wildly varying characteristics to each of them. These complaints have been heeded and a small preview of things to come has been included with the demo. Coach is the only such character in the demo to have an ability, which can only be activated when he is equipped with an electric guitar. Using the button usually reserved for zoom, he has the ability to do a mean Randy Jackson impersonation, attracting the horde to his rockstar persona. It’s an amazing ability to save an injured and swarmed player. Mum’s the word on the other special abilities but I, for one, am extremely excited.

The demo’s out for everyone next week and I recommend looking for a game to chill to with pals to give it a shot. The demo is free ($0.00 USD).

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"God DAMN I am addicted to crack." - James, upon seeing this image of the Spitter.

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Left 4 Dead 2 Demo Delayed

Tuesday, October 27th, 2009

BREAKING NEWS

The demo for Left 4 Dead 2, which was scheduled to be opened to all pre-orders today at 1:00 PM PST will now instead be opened at 10:00 PM PST. While this is not out of the ordinary for Valve, it has caused an alarming reaction in the gaming community.

Observe:

Most users expressed frustration over the incident with responses typical to the 13-35 “stay in basement” demographic:
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While others expressed confusion:
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And while we have the reassurance of authoritative figures:
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Some just couldn’t handle the news:
welp

More on this as it develops

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New podcast availible

Monday, October 26th, 2009
This is our podcast logo!!!

This is our podcast logo!!!

Dear Internet,
We wanted to kindly invite you to attend the first Podcast in GNSU history. You can listen in to the first GNSU Report by clicking Here. Just like your first highschool dance it’s anxiety ridden and boner inducing but we still need to get the hang of things. This weeks topics include our site, zombies, “This is Vegas” and Andrew WK.

We have submitted our podcast to iTunes so for those of you looking for a simpler way to tune in, it will be available soon.

In the meantime brighten up your Monday a bit, grab a can of wine and pull up a chair. This is The Good News Shut Up Report #1.
Love,
James and Arien

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