On this week’s podcast the GNSU Crew share their strong feelings about those little bastards known as “achievements” (or trophies if you are PS3 exclusive like Brian). Speaking of Brian, that jerk has gone AWOL this week so we conjure up a guest who we name “Mike”. Check it out here! or on iTunes!
Posts Tagged ‘Xbox’
Podcast #6: Don’t Stop Achieving!
Tuesday, June 22nd, 2010Castlevania for XBLA – exclusive
Tuesday, June 15th, 2010
Here’s some pre-Konami conference E3 goodness for you!
Straight from Konami I’m going to let this one speak for itself:
“l Segundo, Calif. – June 15, 2010 – Konami Digital Entertainment, Inc. today announced Castlevania Harmony of Despair, the first Castlevania game exclusively for Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft, the premier destination for quality downloadable games. Slated for a Summer 2010 release, Castlevania Harmony of Despair has been selected as one of the five titles in Microsoft’s third annual Summer of Arcade program kicking off in July. Designed by the legendary producer of the Castlevania series, Koji Igarashi creates the latest chapter of this revered franchise, reuniting players with Dracula featuring fast paced, 2D side scrolling action that the series has become known for with a new six-player multiplayer mode.
“As a Konami flagship title, it was important for Castlevania Harmony of Despair to represent the merging of traditional platform gaming with the expectations of today’s tech savvy consumer,” said Shinji Hirano, President of Konami Digital Entertainment Inc. “By offering Castlevania Harmony of Despair exclusively on Xbox LIVE Arcade for Xbox 360, we wanted to stay true to the origins of the game while presenting special downloadable content to both long time fans of the franchise, as well as new entrants to the series.”
Microsoft’s Kinect
Monday, June 14th, 2010On November 4th of this year Microsoft promises to make gaming on your 360 more clumsy and awkward than ever before. They will be launching Kinect (formerly known as Project Natal), a motion sensor controller that will let you interact with games via body movement and shouting orders at your television.

Microsoft has rented out the Bagger 288 in anticipation of all the upcoming shovelware en route to the 360 this November.
Judging from the launch titles alone, Microsoft would appear challenging Nintendo in the race to see who can push out more shovelware on their system. The lineup includes the following (list courtesy of Kotaku):
- Kinect Adventures (Microsoft Game Studios)
- Kinectimals (Frontier Studio/Microsoft Game Studios)
- Kinect Joy Ride (Big Park/Microsoft Game Studios)
- Kinect Sports (Rare/Microsoft Game Studios)
- Dance Central (MTV Games)
- Your Shape: Fitness Evolved (Ubisoft)
- EA Sports Active 2 (EA)
- Deca Sports Freedom (Hudson)
- Dance Masters (Konami)
- Adrenalin Misfits (Konami)
- Zumba Fitness (Majesco)
- Sonic Free Riders (Sega)
- The Biggest Loser: Ultimate Workout (THQ)
- Motion Sports (Ubisoft)
- Game Party: In Motion (Warner Bros.)
The list includes games where you can exercise, race, play sports, and raise cats. Now before you get too excited, let’s take a look at Kinect in glorious action by a commercial family.
GOOD JOB, MOM! THIRD PLACE!
This is the demo video that’s supposed to make Kinect look appealing to the general public. Every game in this painful to watch video looks absolutely awkward to play. The only redeeming part of it is watching the dad pull a Minority Report while watching a movie to skip to a point where a fat girl complains about being with her family, possibly because her family hasn’t experienced the joy of Kinect.
One of the upcoming Kinect titles is a Star Wars game where you’ll get to play as a Jedi who uses the force to randomly flail around and gently knock over Stormtroopers with a lightsaber.
Which in your living room will look like this.
And yes, I know everyone has already seen this video.
Early reports indicate this gimmicky device can be yours for approximately $150.
I suppose I can try to end this on a positive note. Despite not really showing much in the way of gameplay, Ubisoft’s Child of Eden looks like a total trip and gives off an uncontrollable urge to get under the influence of anything really. Seen by many as a spiritual successor to another trippy game, Rez, we can only hope that in the spirit of being more interactive with games it will also include a vibrator like Rez did. Girl gamers deserve a break once in a while.








